Gaming

Pokemon Type Wheel

Spin the Pokemon type wheel to randomly pick from Fire, Water, Dragon, Ghost, Fairy, and 7 more types. Perfect for mono-type runs and team challenges.

The pokemon type wheel spins across all 12 core types — Fire, Water, Grass, Electric, Psychic, Ghost, Dragon, Dark, Fairy, Steel, Ice, and Fighting — and lands on one at random. Use it to pick a type for your next nuzlocke team, settle a type-based challenge run, or add a random constraint to any Pokémon game you're already playing.

Entries

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Long-press to reorder · Tap name to edit

Spin History

Your spin history will appear here. Press Spin Now to get started.

How to use the Pokemon Type Wheel

  1. 1

    Open the Pokemon Type Wheel page — all 12 types are already loaded.

  2. 2

    Hide any types you want to exclude by clicking the eye-toggle next to them.

  3. 3

    Add missing types or adjust entry weights using the numeric input in each entry row.

  4. 4

    Press the Spin button and wait for the wheel to land on a type.

  5. 5

    Read your result from the winner dialog, then commit to that type for your challenge run or team slot.

  6. 6

    Share the result directly from the winner dialog to coordinate with friends.

What's on the pokemon type wheel

The wheel comes loaded with all 12 types that cover the broadest range of playstyles and team-building decisions: Fire, Water, Grass, Electric, Psychic, Ghost, Dragon, Dark, Fairy, Steel, Ice, and Fighting. That's a spread wide enough to produce genuinely different challenges — a Steel mono-type run plays nothing like a Ghost or Fairy run. Poison, Normal, Rock, Ground, Bug, and Flying are not on the default wheel, but you can add them yourself in the entry editor to the side of the wheel.

Ways to use a random Pokémon type picker

Mono-type challenge runs

Spin once before you start a new game and commit to catching only Pokémon of that type. A Dragon spin means a late-game heavy team and a rough early run. A Fighting spin hands you coverage problems you'll need to solve creatively. The randomness removes the temptation to pick a comfort type.

Team-building constraints

Building a balanced competitive team but stuck in a rut? Spin the wheel to assign types to specific team slots. You might spin Electric for your lead, Ghost for your revenge killer, and Fairy for your check — then build around those constraints instead of defaulting to whatever you already know works.

Type-based trivia and quizzes

Use the spinner as a prompt generator: spin a type, then name every dual-type combination involving it, or list every move of that type in a time limit. It works well as a quick quiz format between friends without any extra setup.

Nuzlocke and randomiser add-ons

Already running a randomised nuzlocke? Spin a type each route to restrict which encounters you're allowed to keep, adding a second layer of constraint on top of the standard nuzlocke rules.

Editing the wheel for your ruleset

Every entry on the wheel can be hidden with the eye-toggle if you want to exclude a type for a specific game — say you're playing a title with no Fairy-type Pokémon introduced yet, just hide Fairy and it won't appear in spins. You can also add missing types by typing them into the entry field and pressing Enter. If you want to weight certain types to appear more often — for example making Dragon rarer to reflect how few Dragon-types exist early in most games — give it a lower numeric weight in the entry row. Other types with a default weight of 1 will win proportionally more often. Explore more randomisation ideas in the Gaming hub or browse the full wheel library for other Pokémon-adjacent tools.

Sharing your spin result

When the wheel lands, a winner dialog opens showing the type. Hit the share button to send the result via your device's native share sheet, copy it to clipboard, or post directly to X or WhatsApp — useful if you're coordinating a group challenge run and want everyone to see the same result. If you want to build a completely custom constraint wheel from scratch, the wheel generator lets you start with a blank slate.

Frequently asked

Q.01

how many pokemon types are there total

There are 18 types in total in the main series games. This wheel includes 12 of them; the six omitted by default are Poison, Normal, Rock, Ground, Bug, and Flying.

Q.02

what type is missing from the pokemon type wheel

Six types are not on this wheel by default: Poison, Normal, Rock, Ground, Bug, and Flying. The page notes you can add them yourself using the entry editor.

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